![]() Of course, Barlog is coming at this from the perspective of a game developer who has been with the project from the very beginning. “I feel like we’re asking too much, to say the actual completion of that story taking that long just feels too long, and given sort of where the team was at and where Erik was at with what he wanted to do, I was like look, I think we can actually do this in the second story.” Then if you think, wow, a third one in the same, we’re talking like a span of close to 15 years of a single story and I feel like that’s just too stretched out.” “I think one of the most important reasons is the first game took five years, the second game, I don’t know how long it’s going to take, but I’m just going to throw out that it’s going to take close to a similar time to do this.
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